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Active Matter Boosting Explained: Raid Clears, Account Levels and Squad Carry, and Which One You Want

Nothing in Active Matter can be handed over, so every boost is play time on a raid. What a raid clear is and what it counts for, every map and variation we run, how the Account Level Boost works and why it stops at 20, how we handle your account on piloted orders, and which one fits what's actually in your way.

Active Matter has no marketplace and no trade window, so nothing in it can be handed to you: not Credits, not Crystallised Active Matter, not a level. Every boost we sell is play time on a raid, and since launch there are three shapes of it.

On a piloted order, one of our operators logs into your account. This is how we handle it:

  • A single named operator, on a region-matched connection
  • No purchases, no chat, no friend-list activity
  • Credentials deleted when the ticket closes
  • Squad Carry and a self-play raid clear are you, on your own account, in a normal squad. Nobody logs in but you.

    A raid in Active Matter has no boss to kill and no "cleared" screen. You deploy, you do what the raid has for you, and you reach an extraction point before the timer runs out or you die. A raid clear is exactly that, on your account: the loot lands in your stash, the active objectives pay out, and the extraction is recorded against your operative.

    Self-play or piloted

    We can't unlock a raid you don't have

    Raid access comes from the Monolith (Alpha hands you Shegolskoe, later tiers open the rest) and we play or log into what's already on your Missions Terminal. If a map isn't there yet, a clear of it isn't something we can sell you.

    The rotation matters too. The raid list is a rotation of base locations with modifiers attached; two or three are always benched under "Temporarily unavailable", and the whole list turns over on the countdown at the top. If the variation you booked is benched when your slot comes up, the run waits for it to come back around.

    Every raid we clear

    Map facts from launch build 0.4.0.93, 15 September 2026; a blank region means our launch-day notes didn't record it. Factory read 37% server-wide extraction on launch day, the lowest we saw; Military Base's Silent Observers variant read 90%. Those figures move constantly, and Silent Observers isn't a listing, so ask in Discord if it's up. If the rotation is showing a variation that isn't in this table, ask before ordering rather than picking the nearest one.

    Active Matter has two ladders, and it's worth being clear which one this is.

    You pick your current level and your target, and you pay per level gained at a flat rate: 10 to 15 is five levels, 1 to 20 is nineteen.

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    Active Matter Boosting Explained: Raid Clears, Account Levels and Squad Carry, and Which One You Want | XUZHAO